In terms of the implementation choice, the only middle-ground for the two of us turned out to be C++. I wasted much of the time debugging silly problems that arose mainly because C++ and the STL do not seem to have been designed with comprehension for lesser mortals like me in mind. Oh and we leaked memory with a perverse and gleeful abandon! (And our memory footprint at the end of any match was still less than the default no-op cop written in PLT Scheme that came with the BDK.)
I really enjoyed the coding binge and it was funky trying to coordinate rapid coding with a fellow hacker in a timezone that was 12 hours behind. At the risk of forfeiting the judges' prize, we still have two weeks to tweak our code and implement better strategies before the other half of the problem is announced. However, I'll be bang in the middle of my vacation during that period so it will entirely be up to Yumpee alone.
(Originally posted on Advogato.)
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